(Although the "liquid" is shown as blue, this can work for magma as well, with the appropriate precautions.)Īlthough the screw itself is only 2 tiles long by 1 tile wide, the entire system must be thought of as 4 tiles long (see diagram, "Basic Side View of a Pump", right). If pumped manually, the pump operator stands in the light-colored area, as the dark-colored tile is impassable to both fluid and movement. Note that the entire space required is 4 tiles long by 1 tile wide, not including any retaining walls for the outflow. The area to the right may fill to the top of that level, but no more (See pressure see Pump stack). This pump "pumps from the west to east", flowing from left to right. As with desalination, this only works if the cistern has never contained stagnant water.įor a basic overview of how the different machine parts work and work together, see machinery. Stagnant water pumped through a pump will become clean, letting dwarves drink it without getting an unhappy thought and letting doctors clean wounds without causing an infection. Salt water pumped through a pump will desalinate and become drinkable, but only if the cistern has never contained salty water. Pumped fluids will have a pressure equal to the exit z-level - a pump never "forces" water to a higher z-level than the output tile. Pumped fluids can and will flow immediately after being pumped, as normal for that fluid. The "rise" in levels occurs on the first tile, the intake side, from one level below up to the level of the pump*. Pumping only occurs in a straight line, and involves a total of 4 tiles in a row - 1) the liquid source, two for the pump, and the output (details below, under Construction). The direction you want the fluid to travel must be chosen at the time of construction. It is two tiles by one tile in size, and it can be either manually operated by a dwarf with the pump operator job or by being powered by water wheels and/or windmills. If this is accurate, adding a gear assembly or axle next to the impassible tile that also touches your windmill would power your pump.A screw pump is a small building that can lift liquids ( water or magma) from one level below onto the same Z-level as the pump. I suspect that in your fortress you connected your windmill to the passible tile that the dwarf pumps at and not the impassible tile. A screwpump consumes 10 power from the connecting power train or requires a dwarf to manually pump it to work. The adjacent powered tile can be a powered axle, gear assembly, windmill, waterwheel, or another screwpump. If the touching powered tile/mechanism is on a different Z level (above or below) the pump, the floor between the Z levels must be removed (channeled) to allow power to connect. The pump is powered by a powered tile above, below, or on either side of the pump's "impassible tile". 1/7 fluid depth will not be pumped.Ģ) The passible tile where a dwarf stands to power the pump.ģ) The impassible tile which nether dwarves or fluid can pass through.Ĥ) The output tile where the fluid is pumped to. 1) The input tile where water or magma is pulled from the Z levelīelow.
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